
Im Verlauf des gestrigen Tages wurde der, dringend benötigte, Patch 1.06 auf allen Systemen ausgerollt:
#WWE2K22 Patch Update 1.06
⭐️Increased array limit for downloaded logos
⭐️Stability improvements for online matches
⭐️Prop and arena interaction improvements
⭐️Connectivity improvements for online matchesAND MORE! Thanks for your patience! https://t.co/k8R2qdJEut pic.twitter.com/8ZCQwnWrLk
— #WWE2K22 (@WWEgames) March 23, 2022
Ersten Spielern zufolge scheint sich nicht viel an den Problemen geändert zu haben (u.a. Spielastürze in Verbindung mit der Creation Suite).
Die genauen Patchnotes lauten wie folgt:
GENERAL
- General stability and performance improvements
- Various cutscene improvements for MyRise
- Improved hair/CAS part interactions
- Improved skin and eye shaders for various Superstars
- Updated character likenesses of various Superstars
- Improved texture blending and materials on 100s of hair models
- Changed the maximum number of favorite creators to 50
- Implemented criteria for nWo standalone bonus content
- Improved memory management of large numbers of logos when navigating multiple game modes and menus
- Increased array limit for logos to accommodate large numbers of downloaded logos
- Added and removed NG tags to improve CAS part combinations
- General hair updates and improvements
- General tattoo updates and improvements
GAMEPLAY
- Addressed reported concerns where enemies might take low or no damage in specific engagements
- Various prop and arena interaction improvements
- Various cage collision improvements
- Improved superstar AI in special circumstances in tag matches
- Improved dive attacks vs. ladders
- Improved ladder dismounts
- Improved Superstar ally interactions in tag team steel cage matches
- Improved finisher reversals during run-ins
- Updated pyro in some entrances
- Improved logo/embossing interactions in Create a Championship
- Addressed reported concerns related to poses and Superstar registration during some reversals
- Improved interactions with steel steps when they are placed in the ring
- Improved Superstar interactions with ropes
- Addressed reported concerns related to Spear 2 attack while referee is close to defender
- Improved elimination behavior in Royal Rumble
- Improved taunt buffs and meter gain from Submission loops
- Improved Royal Rumble elimination setups by AI
- Improved Superstar AI in special circumstances in tag matches
- Tuned downtime values for some moves
- Tuned rollout recovery times
- Increased difficulty of button mash pin kickout when more than two finishers have been received
- Increased illegal tag team stun duration for long tag matches
- Addressed reported concerns of exploits where certain finishers could not be reversed
- Tuned homing for Sweet Chin Music
- Tuned elimination difficulty in Royal Rumble when less than 3 Superstars are in the ring
- Tuned stun duration in relation to permadamage
- Addressed reported concerns with Austin Theory’s finisher
ONLINE
- General stability improvements
- Addressed reported concerns with abandoned lobbies
- Improved lobby performance with partial AI-populated matches
- Addressed reported concerns with long (15+ match) online sessions
- Improved performance of custom portraits in online lobbies
MyFACTION
- Improved reward icon visibility for weekly Evo challenges
- Addressed reported concerns regarding an exploit connected to weapon baiting in Faction Wars
- Added MyFACTION nWo Standalone cards
…plus much more.
Wie läuft das Spiel nun bei euch? Gibt es noch Abstürze oder neue Probleme? Diskutiert im Forum mit!
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